Day 23: Squad Up!As the weeks go by in my internship, I am getting reacquainted with old learning habits and trying out new ones. What works best for me is…Dec 24, 2020Dec 24, 2020
Day 22: Seven Nation ArmyIt was a day full of enemies! In addition to creating a shield visualizer for Enemy2 and coding its behavior, I have two more enemies…Dec 23, 2020Dec 23, 2020
Day 21: ExplosionParticle systems are not my strong suit. Did I spend my entire Monday trying to figure them out anyway? That I did.Dec 22, 2020Dec 22, 2020
Day 20: Looking AheadFinally! I’m able to show you all the successful implementation of my plasma bombs, as well as the spawning of my second enemy character…Dec 21, 2020Dec 21, 2020
Day 19: Throwing StarsIt’s about 10 days before the projected end of my internship at GameDevHQ! This upcoming week is stacked with work. In addition to working…Dec 18, 2020Dec 18, 2020
Day 18: A Series of Unfortunate C# EventsAttempting to implement a wave sequence for my enemies has sent me into a cosmic spiral of endless code revisions and hours of eye-drying…Dec 17, 2020Dec 17, 2020
Day 17: Death GasIn a 2019 SPACE.com article, it was noted that carbon monoxide may indeed be a biosignature, or indicator of extraterrestrial life.Dec 16, 2020Dec 16, 2020
Day 16: An Introduction to Phase III’ve made it to Phase II, the last section in the 2D Game Development course! It’s honestly mind blowing to think about where I was two…Dec 15, 2020Dec 15, 2020
Day 15: All Shook UpIt’s a late night here in my home office, and by home office I mean a papasan chair paired with a fold-out eating tray next to my bed…Dec 12, 2020Dec 12, 2020
Day 14: Galactic HeatwaveToday I created my absolute favorite game feature yet — a secondary fire powerup for my player. The “Heatwave” is a beast of an attack in…Dec 11, 2020Dec 11, 2020